Crafting a complete system experience for a new type of product
MISSION
Atomate a delicate and complex manual process.
Capture user needs.
Design the hardware and software user touch-points.
Staying on brand, while also evolving the brand expression.
METHOD
Interviews and observations.
Develop user workflows, craft the interaction architecture.
Sketching and rapid prototyping. Scaling up in each iteration.
Usability and performance testing.
OUTCOME
Key user archetypes.
User needs and system requirements.
A device that makes existing user workflows more efficient.
Reducing time spent, increasing quality of output, enabling higher potential for the researcher in the lab.
A complete on-brand product experience.
Interviews and user flows
Information architecture iterations
Inspiration board
Ideation
Quick concept visualizations
Quick concept visualizations
Wireframe layout progression
Prototype canvas and final examples
Smoke tests for air flow, interaction mock-ups and prototyping
Usability evaluation
The final product in use